Institute / Research Cases / QS-RC-113
Takehiko Inoue
Slam Dunk, Vagabond, Real. Hanamichi Sakuragi of Shohoku High declares himself a genius, Miyamoto Musashi questions the way of the sword, and wheelchair players race across the court. With overwhelming drawing power, Takehiko Inoue depicted sport and the inner life of people, and set the high-water mark of basketball manga. He left Kumamoto University, moved to Tokyo, worked as an assistant, won the Tezuka Award at twenty-one, and began Slam Dunk at twenty-three. Twenty-six years after the series ended, on 3 December 2022, The First Slam Dunk, which he wrote and directed himself, opened in cinemas and became a record-breaking hit. He was fifty-five, in the decade when a dream comes within reach, on the day he realised his lifelong dream with his own hands. Why did the door to the dream open on this day? What was this vessel promised at birth? We read the vessel he was born with against the phases of destiny and time.
At a Glance
The case
- Subject
- Takehiko Inoue (井上雄彦) — Manga artist
- Period analysed
- 1967–2026
- Three pillars
- Day 丙子 / Month 辛丑 / Year 丙午
- Void branches
- 申酉 (Monkey–Rooster)
- Destiny area
- 0.50 The area of the triangle formed by the three pillars on the sixty-cycle circle (maximum 1.30)
- Format
- PDF, 14 pages — written in Japanese
- Price
- ¥50,000 including tax
Research Brief
What the case shows
- His destiny binds his own place and the place of society with the strongest force; his own effort draws society in.
- He carries within him a way of life opposite to his parents', a genius for breaking received values and creating new ones.
- From the age of eight, forty years of protecting decades continued, and all his major works were born within them.
- The decade in which the protecting forces broke off was also the decade in which a dream comes within reach.
- In that decade, in a year of protecting force, he turned a twenty-six-year-old dream into a film with his own hands.
Questions
The questions the report answers
- Why, twenty-six years after the series ended, could he reach the summit again with a film of his own?
- What overlapped on 3 December 2022, the day the film opened?
- In which periods of his destiny were Slam Dunk, Vagabond and Real born?
- What is the reaction that arises together with the realisation of a dream?
Public Record
The record, year by year
Selected events from the public record. Analysis and judgement are given in the report itself.
| 1988 | 戊辰 | Tezuka Award; debut in Weekly Shonen Jump |
| 1990 | 庚午 | Slam Dunk begins in Weekly Shonen Jump |
| 1993 | 癸酉 (天) | The television anime begins |
| 1995 | 乙亥 | Shogakukan Manga Award |
| 1996 | 丙子 | Slam Dunk ends |
| 1998 | 戊寅 | Vagabond begins in Morning |
| 1999 | 己卯 | Real begins in Weekly Young Jump |
| 2000 | 庚辰 | Kodansha Manga Award; Japan Media Arts Festival Grand Prize |
| 2002 | 壬午 | Tezuka Osamu Cultural Prize, Grand Prize |
| 2022 | 壬寅 | 3 Dec — The First Slam Dunk opens |
| 2023 | 癸卯 | Japan Academy Film Prize for Animation of the Year |
Year pillars change at Risshun, in early February. (天) = void year or void decade. (天天) = void year within a void decade.
Contents
14 pages
- Destiny profile and chart
- Yin and yang charts
- Axis and type of destiny
- Ten-year phases
- Composite numerical table
- The strongest combination
- The reversed pillars
- Twenty years of 壬寅 and 癸卯
- Twenty years of 甲辰 and 乙巳
- The decade of the dream
- The four layers of 3 December 2022
- Timeline chart
- Public record
- Conclusion
Purchase
Order this Research Case
¥50,000incl. tax · PDF · Japanese
Email the case number QS-RC-113. We reply with an invoice; the PDF follows once payment is confirmed.
Analysis supervised by FAITH (Makoto Tokunaga) — MSc Economics, University of Warwick · CICP · Shugakuin Saii
